Review: Wave Break Is a Unique Synthwave Skateboating Game
Imagine if you took the gameplay from Tony Hawk Pro Skater, mixed in the tiniest dash of Wave Race 64, and finished it all off with a synthwave veneer—that would […]
Antal is video game advocate, retro game collector, and video game historian. He is also a small streamer, occasional podcast guest, and writer.
Imagine if you took the gameplay from Tony Hawk Pro Skater, mixed in the tiniest dash of Wave Race 64, and finished it all off with a synthwave veneer—that would […]
When I first saw Open Country, I thought the concept of a hunting game that’s actually a survival game was great. In one of my favorite games, The Long Dark, […]
There are a few games I’ve run into while writing reviews that end up being a massive block to my productivity cycle. It’s either the game is broken, doesn’t work […]
Lovecraftian Horror is not often associated with medieval, and I don’t think I remember a time where it’s been associated with Arthurian legend. But Hand of Merlin introduces a multiverse […]
As the world crumbles around the Ubersreik Five (or four, it doesn’t matter) the elf Kerillian has been seeking the aid of Lileath, but without a response. In an act […]
Remember Untitled Goose Game? I’m sure you do—it was sort of a phenomenon. Now imagine if the goose from that game was an intergalactic bounty hunter with a Samus (from […]
I love the concept of a dying world with the last glimmer of humanity hanging on against overwhelming odds. It’s a bleak, existential look that provides a bit of comfort […]
Blood Bowl is a cult classic, both in video game form, and its original board game form. Based off of a strange combination of Warhammer fantasy, and American football, it’s […]
I’ve had a thing for difficult platformers since I first started playing video games around the Super Mario Bros. era. Super Meat Boy ushered in a renaissance for the genre, […]
I love tabletop board games and role-playing games. There’s something super satisfying about skimming through your hand of cards, moving physical pieces around, and seeing the ‘action’ unfold on a […]
Okay, so I haven’t spent as much time in Spelunky or Spelunky 2 as I’ve wanted to. There are a million games to play, and despite those two being high […]
It looks like AMC Games is continuing its game publishing efforts in earnest—and I, for one, am excited for the prospect of quality narratives being commonplace in video games. But […]