Preview: Crash Bandicoot 4: It’s About Time Is Gonna Be Great
I played Crash Bandicoot on PlayStation when it originally released, but it’s one of the games of that generation that never clicked. I think I was obsessed with more action-oriented […]
Antal is video game advocate, retro game collector, and video game historian. He is also a small streamer, occasional podcast guest, and writer.
I played Crash Bandicoot on PlayStation when it originally released, but it’s one of the games of that generation that never clicked. I think I was obsessed with more action-oriented […]
My tabletop role-playing group has been playing a lot of Alien: The Roleplaying Game by Free League Publishing. It’s a great, tense reproduction of the Alien movies with rules and […]
I can remember my “git gud” moments in video games pretty clearly. I always think I’m good enough, and then something comes along to challenge that—whether it is insanely good […]
Tower defense games are a bit of a stigma to some. Unless you can stand out from the crowd, you’re doing what’s already been done before. But when a tower […]
To some the subgenre “roguelike” is a bad word. It means difficult gameplay, and to some, frustration. What if I told you that roguelikes aren’t all for hardcore gamers, and […]
I love co-op games. Playing with my wife or friends is great, and made even greater if we’re working together to achieve the same goal. And we’ll play all sorts […]
A few years ago everyone was excited for Banished—a colony building game where you had to see a group of people create a home for themselves in harsh wilderness. The […]
If you’re playing a modern racing game, you should expect some sort of drift mechanic to come into play. In a more serious racing sim, then it might be possible […]
We’re huge advocates of video games as art—we cover video game art galleries, and have advocated many times for games to be recognized as the art form they are. And […]
For the last year or so I’ve been getting into tabletop gaming. When I first started out, I had a weird notion of what it was about—super serious people pretending […]
As I found myself getting deeper into tabletop role-playing games, I started to understand the draw behind grid-based dungeon crawlers. Those dungeon crawlers were ever-present growing up, and it wasn’t […]
I think when I first got my hands on BPM: Bullets Per Minute, I said the mash-up of first person shooter and rhythm game was the best thing since chocolate […]