Review: Slay Orcs En Masse in Orcs Must Die! 3
The Orcs Must Die! Series has been around since all the way back during the Xbox Live Arcade Days, and even on one of the earliest streaming services: OnLive—which I […]
The Orcs Must Die! Series has been around since all the way back during the Xbox Live Arcade Days, and even on one of the earliest streaming services: OnLive—which I […]
Observer (sometimes >observer_) has had an interesting journey. Releasing back in 2017 as a follow-up to developer Bloober Team’s acclaimed Layers of Fear, Observer felt like a heavy hitter. It […]
Death’s Door wasn’t originally on my radar. I had heard murmurings about the new indie Zelda-like title from famed indie publisher Devolver Digital but nothing really stuck out to me. […]
While virtual reality is mostly still a fledgling technology, it’s been around for a little bit. One of my first VR pleasures was jumping into Pierhead Arcade and playing different […]
I love idle time wasters, especially if they’re fun and simple puzzle games. Mini Motorways is game that has been kicking around Apple Arcade for the last couple of years, […]
When virtual reality first debuted for consumers, and Audioshield released, it was almost like a transcendental experience. And it’s been getting even better since then with games like Audio Trip […]
Streets of Rage 4 was critically acclaimed and adored by fans of the franchise and newcomers alike. I admit: I missed the early buzz, and didn’t manage to get into […]
I love space, and I have a fondness for real-time strategy games. Unfortunately, it seems like it’s hard to combine those two things into a competent game. That said, there […]
I’ve never been a huge fan of the Fire Emblem series despite playing most of them, many to completion. I love turn-based strategy, however, and Fire Emblem is undoubtedly some […]
I’ve always been a fan of narrative-driven games: I sunk my teeth into point and click adventures in my youth, and used to preach about how video games can tell […]
Sometimes, you like a concept so much you’re willing to accept some major stumbles just to get a chance to try it out. This has been true more times than […]
It was the original Mirror’s Edge that convinced me that first person games can be about movement as they are about combat—or even more so. There was a time when […]