Review: Hide and Seek in Vibrant Witch It
Hide and seek is something we’re all familiar with—it’s probably one of the games everyone plays at least once in their childhood. Witch It doesn’t need much explanation in that […]
Hide and seek is something we’re all familiar with—it’s probably one of the games everyone plays at least once in their childhood. Witch It doesn’t need much explanation in that […]
Ah, the days of being young, awkward, and looking for love. We all make dumb, awkward choices that will be fond memories—or haunt us for the rest of our lives. […]
The Dirt series is probably my favorite racing franchise. Not only are there high quality versions coming out of Codemaster every other year or so, you can get them in […]
Guest author: Alex Orona Torchlight is a popular isometric action RPG series that has gained a cult following since its inception in the days of the Xbox 360. Now with […]
I love when video games shuck off normalcy and embrace ideas that might be considered avant-garde. Non-traditional storytelling, heavily stylized graphics, and experimental gameplay are great because they shift what […]
I’m a sucker for space shoot ‘em ups—it’s cathartic to just dodge bullets and blast ships for a while. Usually, I can just turn my brain off and go along […]
Jackbox Games has been doing sarcastic, witty nerdy things right since…well, before they were Jackbox Games. Their name at the time was Jellyvision. The year, 1995. Their hit? An acerbic […]
I only recently got my hands on the Oculus Quest 2. It’s an impressive little VR headset—there’s no doubt about it. I’m impressed with how much power the Quest […]
Minor spoilers for Amnesia: Rebirth follow: Developer Frictional Games has become one of my favorite developers. I first ran across Penumbra: Overture about twelve or so years ago, and I was […]
When I was a kid, if I wasn’t playing some sort of first-person shooter, I was playing point and click adventure games. These games, at the time, were some of […]
When I was a kid and games started to feature more destructible objects and terrain, I dreamt of a game with fully reactive environments. I wanted a game where fire […]
I love a good mystery—I think most people do. But the idea of going into a dead (or dying) person’s thoughts or memories has always made me feel uncomfortable. Memories […]